UnmodifiableDictionary.cs
1.18 KB
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using System;
using System.Collections;
namespace Org.BouncyCastle.Utilities.Collections
{
public abstract class UnmodifiableDictionary
: IDictionary
{
protected UnmodifiableDictionary()
{
}
public virtual void Add(object k, object v)
{
throw new NotSupportedException();
}
public virtual void Clear()
{
throw new NotSupportedException();
}
public abstract bool Contains(object k);
public abstract void CopyTo(Array array, int index);
public abstract int Count { get; }
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public abstract IDictionaryEnumerator GetEnumerator();
public virtual void Remove(object k)
{
throw new NotSupportedException();
}
public abstract bool IsFixedSize { get; }
public virtual bool IsReadOnly
{
get { return true; }
}
public abstract bool IsSynchronized { get; }
public abstract object SyncRoot { get; }
public abstract ICollection Keys { get; }
public abstract ICollection Values { get; }
public virtual object this[object k]
{
get { return GetValue(k); }
set { throw new NotSupportedException(); }
}
protected abstract object GetValue(object k);
}
}