TrustSignature.cs
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using System;
namespace Org.BouncyCastle.Bcpg.Sig
{
/**
* packet giving trust.
*/
public class TrustSignature
: SignatureSubpacket
{
private static byte[] IntToByteArray(
int v1,
int v2)
{
return new byte[]{ (byte)v1, (byte)v2 };
}
public TrustSignature(
bool critical,
bool isLongLength,
byte[] data)
: base(SignatureSubpacketTag.TrustSig, critical, isLongLength, data)
{
}
public TrustSignature(
bool critical,
int depth,
int trustAmount)
: base(SignatureSubpacketTag.TrustSig, critical, false, IntToByteArray(depth, trustAmount))
{
}
public int Depth
{
get { return data[0] & 0xff; }
}
public int TrustAmount
{
get { return data[1] & 0xff; }
}
}
}