SignerUserId.cs
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using System;
namespace Org.BouncyCastle.Bcpg.Sig
{
/**
* packet giving the User ID of the signer.
*/
public class SignerUserId
: SignatureSubpacket
{
private static byte[] UserIdToBytes(
string id)
{
byte[] idData = new byte[id.Length];
for (int i = 0; i != id.Length; i++)
{
idData[i] = (byte)id[i];
}
return idData;
}
public SignerUserId(
bool critical,
bool isLongLength,
byte[] data)
: base(SignatureSubpacketTag.SignerUserId, critical, isLongLength, data)
{
}
public SignerUserId(
bool critical,
string userId)
: base(SignatureSubpacketTag.SignerUserId, critical, false, UserIdToBytes(userId))
{
}
public string GetId()
{
char[] chars = new char[data.Length];
for (int i = 0; i != chars.Length; i++)
{
chars[i] = (char)(data[i] & 0xff);
}
return new string(chars);
}
}
}