Revocable.cs
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using System;
namespace Org.BouncyCastle.Bcpg.Sig
{
/**
* packet giving whether or not is revocable.
*/
public class Revocable
: SignatureSubpacket
{
private static byte[] BooleanToByteArray(
bool value)
{
byte[] data = new byte[1];
if (value)
{
data[0] = 1;
return data;
}
else
{
return data;
}
}
public Revocable(
bool critical,
bool isLongLength,
byte[] data)
: base(SignatureSubpacketTag.Revocable, critical, isLongLength, data)
{
}
public Revocable(
bool critical,
bool isRevocable)
: base(SignatureSubpacketTag.Revocable, critical, false, BooleanToByteArray(isRevocable))
{
}
public bool IsRevocable()
{
return data[0] != 0;
}
}
}