UserIdPacket.cs
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using System;
using System.Text;
namespace Org.BouncyCastle.Bcpg
{
/**
* Basic type for a user ID packet.
*/
public class UserIdPacket
: ContainedPacket
{
private readonly byte[] idData;
public UserIdPacket(
BcpgInputStream bcpgIn)
{
this.idData = bcpgIn.ReadAll();
}
public UserIdPacket(
string id)
{
this.idData = Encoding.UTF8.GetBytes(id);
}
public string GetId()
{
return Encoding.UTF8.GetString(idData, 0, idData.Length);
}
public override void Encode(
BcpgOutputStream bcpgOut)
{
bcpgOut.WritePacket(PacketTag.UserId, idData, true);
}
}
}