LiteralDataPacket.cs
1.23 KB
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using System;
using System.IO;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Bcpg
{
/// <remarks>Generic literal data packet.</remarks>
public class LiteralDataPacket
: InputStreamPacket
{
private int format;
private byte[] fileName;
private long modDate;
internal LiteralDataPacket(
BcpgInputStream bcpgIn)
: base(bcpgIn)
{
format = bcpgIn.ReadByte();
int len = bcpgIn.ReadByte();
fileName = new byte[len];
for (int i = 0; i != len; ++i)
{
fileName[i] = (byte)bcpgIn.ReadByte();
}
modDate = (((uint)bcpgIn.ReadByte() << 24)
| ((uint)bcpgIn.ReadByte() << 16)
| ((uint)bcpgIn.ReadByte() << 8)
| (uint)bcpgIn.ReadByte()) * 1000L;
}
/// <summary>The format tag value.</summary>
public int Format
{
get { return format; }
}
/// <summary>The modification time of the file in milli-seconds (since Jan 1, 1970 UTC)</summary>
public long ModificationTime
{
get { return modDate; }
}
public string FileName
{
get { return Strings.FromUtf8ByteArray(fileName); }
}
public byte[] GetRawFileName()
{
return Arrays.Clone(fileName);
}
}
}