BcpgOutputStream.cs
10.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
using System;
using System.IO;
using Org.BouncyCastle.Utilities;
using Org.BouncyCastle.Utilities.IO;
namespace Org.BouncyCastle.Bcpg
{
/// <remarks>Basic output stream.</remarks>
public class BcpgOutputStream
: BaseOutputStream
{
internal static BcpgOutputStream Wrap(
Stream outStr)
{
if (outStr is BcpgOutputStream)
{
return (BcpgOutputStream) outStr;
}
return new BcpgOutputStream(outStr);
}
private Stream outStr;
private byte[] partialBuffer;
private int partialBufferLength;
private int partialPower;
private int partialOffset;
private const int BufferSizePower = 16; // 2^16 size buffer on long files
/// <summary>Create a stream representing a general packet.</summary>
/// <param name="outStr">Output stream to write to.</param>
public BcpgOutputStream(
Stream outStr)
{
if (outStr == null)
throw new ArgumentNullException("outStr");
this.outStr = outStr;
}
/// <summary>Create a stream representing an old style partial object.</summary>
/// <param name="outStr">Output stream to write to.</param>
/// <param name="tag">The packet tag for the object.</param>
public BcpgOutputStream(
Stream outStr,
PacketTag tag)
{
if (outStr == null)
throw new ArgumentNullException("outStr");
this.outStr = outStr;
this.WriteHeader(tag, true, true, 0);
}
/// <summary>Create a stream representing a general packet.</summary>
/// <param name="outStr">Output stream to write to.</param>
/// <param name="tag">Packet tag.</param>
/// <param name="length">Size of chunks making up the packet.</param>
/// <param name="oldFormat">If true, the header is written out in old format.</param>
public BcpgOutputStream(
Stream outStr,
PacketTag tag,
long length,
bool oldFormat)
{
if (outStr == null)
throw new ArgumentNullException("outStr");
this.outStr = outStr;
if (length > 0xFFFFFFFFL)
{
this.WriteHeader(tag, false, true, 0);
this.partialBufferLength = 1 << BufferSizePower;
this.partialBuffer = new byte[partialBufferLength];
this.partialPower = BufferSizePower;
this.partialOffset = 0;
}
else
{
this.WriteHeader(tag, oldFormat, false, length);
}
}
/// <summary>Create a new style partial input stream buffered into chunks.</summary>
/// <param name="outStr">Output stream to write to.</param>
/// <param name="tag">Packet tag.</param>
/// <param name="length">Size of chunks making up the packet.</param>
public BcpgOutputStream(
Stream outStr,
PacketTag tag,
long length)
{
if (outStr == null)
throw new ArgumentNullException("outStr");
this.outStr = outStr;
this.WriteHeader(tag, false, false, length);
}
/// <summary>Create a new style partial input stream buffered into chunks.</summary>
/// <param name="outStr">Output stream to write to.</param>
/// <param name="tag">Packet tag.</param>
/// <param name="buffer">Buffer to use for collecting chunks.</param>
public BcpgOutputStream(
Stream outStr,
PacketTag tag,
byte[] buffer)
{
if (outStr == null)
throw new ArgumentNullException("outStr");
this.outStr = outStr;
this.WriteHeader(tag, false, true, 0);
this.partialBuffer = buffer;
uint length = (uint) partialBuffer.Length;
for (partialPower = 0; length != 1; partialPower++)
{
length >>= 1;
}
if (partialPower > 30)
{
throw new IOException("Buffer cannot be greater than 2^30 in length.");
}
this.partialBufferLength = 1 << partialPower;
this.partialOffset = 0;
}
private void WriteNewPacketLength(
long bodyLen)
{
if (bodyLen < 192)
{
outStr.WriteByte((byte)bodyLen);
}
else if (bodyLen <= 8383)
{
bodyLen -= 192;
outStr.WriteByte((byte)(((bodyLen >> 8) & 0xff) + 192));
outStr.WriteByte((byte)bodyLen);
}
else
{
outStr.WriteByte(0xff);
outStr.WriteByte((byte)(bodyLen >> 24));
outStr.WriteByte((byte)(bodyLen >> 16));
outStr.WriteByte((byte)(bodyLen >> 8));
outStr.WriteByte((byte)bodyLen);
}
}
private void WriteHeader(
PacketTag tag,
bool oldPackets,
bool partial,
long bodyLen)
{
int hdr = 0x80;
if (partialBuffer != null)
{
PartialFlush(true);
partialBuffer = null;
}
if (oldPackets)
{
hdr |= ((int) tag) << 2;
if (partial)
{
this.WriteByte((byte)(hdr | 0x03));
}
else
{
if (bodyLen <= 0xff)
{
this.WriteByte((byte) hdr);
this.WriteByte((byte)bodyLen);
}
else if (bodyLen <= 0xffff)
{
this.WriteByte((byte)(hdr | 0x01));
this.WriteByte((byte)(bodyLen >> 8));
this.WriteByte((byte)(bodyLen));
}
else
{
this.WriteByte((byte)(hdr | 0x02));
this.WriteByte((byte)(bodyLen >> 24));
this.WriteByte((byte)(bodyLen >> 16));
this.WriteByte((byte)(bodyLen >> 8));
this.WriteByte((byte)bodyLen);
}
}
}
else
{
hdr |= 0x40 | (int) tag;
this.WriteByte((byte) hdr);
if (partial)
{
partialOffset = 0;
}
else
{
this.WriteNewPacketLength(bodyLen);
}
}
}
private void PartialFlush(
bool isLast)
{
if (isLast)
{
WriteNewPacketLength(partialOffset);
outStr.Write(partialBuffer, 0, partialOffset);
}
else
{
outStr.WriteByte((byte)(0xE0 | partialPower));
outStr.Write(partialBuffer, 0, partialBufferLength);
}
partialOffset = 0;
}
private void WritePartial(
byte b)
{
if (partialOffset == partialBufferLength)
{
PartialFlush(false);
}
partialBuffer[partialOffset++] = b;
}
private void WritePartial(
byte[] buffer,
int off,
int len)
{
if (partialOffset == partialBufferLength)
{
PartialFlush(false);
}
if (len <= (partialBufferLength - partialOffset))
{
Array.Copy(buffer, off, partialBuffer, partialOffset, len);
partialOffset += len;
}
else
{
int diff = partialBufferLength - partialOffset;
Array.Copy(buffer, off, partialBuffer, partialOffset, diff);
off += diff;
len -= diff;
PartialFlush(false);
while (len > partialBufferLength)
{
Array.Copy(buffer, off, partialBuffer, 0, partialBufferLength);
off += partialBufferLength;
len -= partialBufferLength;
PartialFlush(false);
}
Array.Copy(buffer, off, partialBuffer, 0, len);
partialOffset += len;
}
}
public override void WriteByte(
byte value)
{
if (partialBuffer != null)
{
WritePartial(value);
}
else
{
outStr.WriteByte(value);
}
}
public override void Write(
byte[] buffer,
int offset,
int count)
{
if (partialBuffer != null)
{
WritePartial(buffer, offset, count);
}
else
{
outStr.Write(buffer, offset, count);
}
}
// Additional helper methods to write primitive types
internal virtual void WriteShort(
short n)
{
this.Write(
(byte)(n >> 8),
(byte)n);
}
internal virtual void WriteInt(
int n)
{
this.Write(
(byte)(n >> 24),
(byte)(n >> 16),
(byte)(n >> 8),
(byte)n);
}
internal virtual void WriteLong(
long n)
{
this.Write(
(byte)(n >> 56),
(byte)(n >> 48),
(byte)(n >> 40),
(byte)(n >> 32),
(byte)(n >> 24),
(byte)(n >> 16),
(byte)(n >> 8),
(byte)n);
}
public void WritePacket(
ContainedPacket p)
{
p.Encode(this);
}
internal void WritePacket(
PacketTag tag,
byte[] body,
bool oldFormat)
{
this.WriteHeader(tag, oldFormat, false, body.Length);
this.Write(body);
}
public void WriteObject(
BcpgObject bcpgObject)
{
bcpgObject.Encode(this);
}
public void WriteObjects(
params BcpgObject[] v)
{
foreach (BcpgObject o in v)
{
o.Encode(this);
}
}
/// <summary>Flush the underlying stream.</summary>
public override void Flush()
{
outStr.Flush();
}
/// <summary>Finish writing out the current packet without closing the underlying stream.</summary>
public void Finish()
{
if (partialBuffer != null)
{
PartialFlush(true);
partialBuffer = null;
}
}
#if PORTABLE
protected override void Dispose(bool disposing)
{
if (disposing)
{
this.Finish();
outStr.Flush();
Platform.Dispose(outStr);
}
base.Dispose(disposing);
}
#else
public override void Close()
{
this.Finish();
outStr.Flush();
Platform.Dispose(outStr);
base.Close();
}
#endif
}
}