OCSPResponse.cs
2.12 KB
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using System;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Asn1.Ocsp
{
public class OcspResponse
: Asn1Encodable
{
private readonly OcspResponseStatus responseStatus;
private readonly ResponseBytes responseBytes;
public static OcspResponse GetInstance(
Asn1TaggedObject obj,
bool explicitly)
{
return GetInstance(Asn1Sequence.GetInstance(obj, explicitly));
}
public static OcspResponse GetInstance(
object obj)
{
if (obj == null || obj is OcspResponse)
{
return (OcspResponse)obj;
}
if (obj is Asn1Sequence)
{
return new OcspResponse((Asn1Sequence)obj);
}
throw new ArgumentException("unknown object in factory: " + Platform.GetTypeName(obj), "obj");
}
public OcspResponse(
OcspResponseStatus responseStatus,
ResponseBytes responseBytes)
{
if (responseStatus == null)
throw new ArgumentNullException("responseStatus");
this.responseStatus = responseStatus;
this.responseBytes = responseBytes;
}
private OcspResponse(
Asn1Sequence seq)
{
responseStatus = new OcspResponseStatus(
DerEnumerated.GetInstance(seq[0]));
if (seq.Count == 2)
{
responseBytes = ResponseBytes.GetInstance(
(Asn1TaggedObject)seq[1], true);
}
}
public OcspResponseStatus ResponseStatus
{
get { return responseStatus; }
}
public ResponseBytes ResponseBytes
{
get { return responseBytes; }
}
/**
* Produce an object suitable for an Asn1OutputStream.
* <pre>
* OcspResponse ::= Sequence {
* responseStatus OcspResponseStatus,
* responseBytes [0] EXPLICIT ResponseBytes OPTIONAL }
* </pre>
*/
public override Asn1Object ToAsn1Object()
{
Asn1EncodableVector v = new Asn1EncodableVector(responseStatus);
if (responseBytes != null)
{
v.Add(new DerTaggedObject(true, 0, responseBytes));
}
return new DerSequence(v);
}
}
}