DerBMPString.cs
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using System;
using Org.BouncyCastle.Utilities;
namespace Org.BouncyCastle.Asn1
{
/**
* Der BMPString object.
*/
public class DerBmpString
: DerStringBase
{
private readonly string str;
/**
* return a BMP string from the given object.
*
* @param obj the object we want converted.
* @exception ArgumentException if the object cannot be converted.
*/
public static DerBmpString GetInstance(
object obj)
{
if (obj == null || obj is DerBmpString)
{
return (DerBmpString)obj;
}
throw new ArgumentException("illegal object in GetInstance: " + Platform.GetTypeName(obj));
}
/**
* return a BMP string from a tagged object.
*
* @param obj the tagged object holding the object we want
* @param explicitly true if the object is meant to be explicitly
* tagged false otherwise.
* @exception ArgumentException if the tagged object cannot
* be converted.
*/
public static DerBmpString GetInstance(
Asn1TaggedObject obj,
bool isExplicit)
{
Asn1Object o = obj.GetObject();
if (isExplicit || o is DerBmpString)
{
return GetInstance(o);
}
return new DerBmpString(Asn1OctetString.GetInstance(o).GetOctets());
}
/**
* basic constructor - byte encoded string.
*/
public DerBmpString(
byte[] str)
{
if (str == null)
throw new ArgumentNullException("str");
char[] cs = new char[str.Length / 2];
for (int i = 0; i != cs.Length; i++)
{
cs[i] = (char)((str[2 * i] << 8) | (str[2 * i + 1] & 0xff));
}
this.str = new string(cs);
}
/**
* basic constructor
*/
public DerBmpString(
string str)
{
if (str == null)
throw new ArgumentNullException("str");
this.str = str;
}
public override string GetString()
{
return str;
}
protected override bool Asn1Equals(
Asn1Object asn1Object)
{
DerBmpString other = asn1Object as DerBmpString;
if (other == null)
return false;
return this.str.Equals(other.str);
}
internal override void Encode(
DerOutputStream derOut)
{
char[] c = str.ToCharArray();
byte[] b = new byte[c.Length * 2];
for (int i = 0; i != c.Length; i++)
{
b[2 * i] = (byte)(c[i] >> 8);
b[2 * i + 1] = (byte)c[i];
}
derOut.WriteEncoded(Asn1Tags.BmpString, b);
}
}
}